An idea that sprung in my own head.
Redirection Mafia:
Aspects:
1. Everyone will have a role that targets, such as a Doctor, RoleBlocker, VoteBlocker, ext.. This includes the mafia any any possible SKs, even a jester if one exists (Vig Jester FTW!, Doctor SK wtf?!). The roles will be balanced for a normal game. Only roles that work at night and use one name will occur (so no Redirecters..*sob* I love Redirecters).
2. Basic functions of the game work the same, Town needs to kill scum, day will have its lynch, so on so on.
3. The trick: Each night, instead of using your power, you will use someone ELSE'S power. Each night you choose who you want to control and where they will target.
- If no one chooses to control your action then you will do nothing. If multiple people choose to control you, who succeeds will be picked at random. The controllers will be told if they succeed or fail.
- The Controller is not told the role or the results of the action. The Role holder is told what they were forced to do.
i.e.
Litia is a Roleblocker. I am..well.. me. RedWarrior0 is scum.
I Control Litia to target RedWarrior0.
I am told that I was successful and that Litia will target RedWarrior0
Litia is told that she blocked RedWarrior0 .
Balances:
1. the scum-styled kills (the Mafia night kill and the SK night kill) are NOT affected by the control: the mafia doing the nightkill gets to control it as they see fit. If they perform their nightkill, they CANNOT control anyone, but their secondary role can still be used by others.
2. Cop will be replaced by an Investigator, who can tell what person the player Controlled. This is due to the fact that they will read a person doing a Scumkill as having 'controlled no one'.
Questions and comments? Note, this game won't be placed into play until after KWN:DE and the following BYOR game I'll run next is over, so it won't be for a WHILE.