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Author Topic: Games Threshold Discussion and List  (Read 621152 times)

GlyphGryph

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Re: Games Threshold Discussion and List
« Reply #4380 on: March 16, 2013, 03:11:28 pm »

On another note, with Revolution finished, is this the sort of game people would be interested in me running again at some point? Perhaps with Plots (the Revolution equivalent of power roles)?
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ToonyMan

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Re: Games Threshold Discussion and List
« Reply #4381 on: March 16, 2013, 03:18:40 pm »

On another note, with Revolution finished, is this the sort of game people would be interested in me running again at some point? Perhaps with Plots (the Revolution equivalent of power roles)?
Yeah, maybe later.
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Tiruin

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Re: Games Threshold Discussion and List
« Reply #4382 on: March 16, 2013, 03:48:14 pm »

I'm going to throw in with GlyphGryph and state that losing is actually the most educational experience possible. It teaches townies what sort of reads they can rely on, and which they can't. Being right doesn't teach this, and can often teach the wrong things. Having good scum is crucial for teaching good scumhunting.

If there's a problem, I think it's that our newbie retention rate is abysmal.
^
Both accounts hold true.

On the first: yes. Losing is the most educational experience if you make it
> Memorable
> Fun
That's how I learned from my first BM...And lost the proceeding regular games. Hard.

On another note, with Revolution finished, is this the sort of game people would be interested in me running again at some point? Perhaps with Plots (the Revolution equivalent of power roles)?
Yeah, maybe later.
It was actually a great game. With the tendency of...conversation to derive who's scum instead. Though, giving spies a pre-game time to chat with themselves seems like a skewed advantage due to the idea that "No roleflip/Death//Yes chat" is a constant.
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Toaster

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Re: Games Threshold Discussion and List
« Reply #4383 on: March 16, 2013, 09:13:24 pm »

Interest check:  Roguelike 6?  Got a bit of an urge to host something.
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Hapah

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Re: Games Threshold Discussion and List
« Reply #4384 on: March 16, 2013, 09:26:33 pm »

I would happily play; but not until I get out of one of the games I'm in.
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Toaster

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Re: Games Threshold Discussion and List
« Reply #4385 on: March 16, 2013, 09:29:15 pm »

I have no issue with delaying hosting since both KotM and Totem 2 just started.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Tiruin

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Re: Games Threshold Discussion and List
« Reply #4386 on: March 17, 2013, 12:28:28 am »

Interest check:  Roguelike 6?  Got a bit of an urge to host something.
Always interested. After KoTM/Totem :P
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lordnincompoop

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Re: Games Threshold Discussion and List
« Reply #4387 on: March 17, 2013, 05:04:01 am »

I've found a fairly good idea for a third Witches' Coven sized for 13 people. Before I put in any substantial effort into fleshing out this setup, I'd like to know if there'd be any interest in it, and whether there are enough interested people around for a 13p game.

If so, I'll probably get back in 2-3 months with the game. Well?
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Vector

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Re: Games Threshold Discussion and List
« Reply #4388 on: March 17, 2013, 06:33:58 am »

In 2-3 months?  Yes, please.
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"The question of the usefulness of poetry arises only in periods of its decline, while in periods of its flowering, no one doubts its total uselessness." - Boris Pasternak

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pronouns: prefer neutral ones, others are fine. height: 5'3".

Phantom of The Library

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Re: Games Threshold Discussion and List
« Reply #4389 on: March 17, 2013, 01:08:02 pm »

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Toaster

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Re: Games Threshold Discussion and List
« Reply #4390 on: March 17, 2013, 01:35:38 pm »

!in
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Tiruin

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zombie urist

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Re: Games Threshold Discussion and List
« Reply #4392 on: March 21, 2013, 02:04:47 pm »

Is there enough interest for a small mostly mountainous mafia?

Maybe vengeful?
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The worst part of all of this is that Shakerag won.

notquitethere

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Re: Games Threshold Discussion and List
« Reply #4393 on: March 21, 2013, 04:20:12 pm »

I want to see mountains, ZU-dalf!



Question: I know the general policy is that one should run a BM before running another game, but what with the trend towards interminable Extension BMs, waiting for one's opportunity to run a game might take many months when the will and opportunity has long since passed. So would anyone be terribly upset if I went ahead and ran a small mafia-like game? I've been mulling over experimenting with my idea for a five-player Elemental Mafia.
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Vector

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Re: Games Threshold Discussion and List
« Reply #4394 on: March 21, 2013, 04:22:08 pm »

Meh.  My personal opinion is that anyone who's shown themselves pretty reliable at playing should be allowed to run a game, with the caveat that if the game has a closed setup, they show it to a well-established mod to check the balance.
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"The question of the usefulness of poetry arises only in periods of its decline, while in periods of its flowering, no one doubts its total uselessness." - Boris Pasternak

nonbinary/genderfluid/genderqueer renegade mathematician and mafia subforum limpet. please avoid quoting me.

pronouns: prefer neutral ones, others are fine. height: 5'3".
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