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Author Topic: [40d17] Screen Jumping to the Wrong Location When Linking Levers  (Read 4540 times)

Noble Digger

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[40d17] Screen Jumping to the Wrong Location When Linking Levers
« on: February 15, 2010, 07:47:19 pm »

As of 40d17 (confirmed this bug doesn't exist in 40d16) the screen frequently jumps to the wrong location when you use the + and - keys to scroll through the list of buildings that a lever can be linked to. For example, build 20+ floodgates on a few different z-levels and across some xy distance and then attempt to link one to a lever. Use the - key to go back to the "end" of the list and you'll be looking at dead empty space and unable to tell what the cursor is pointing at, because it will be pointed at a building on an entirely different z-level. Going back and forth in the list a few times tends to fix this, and the problem only occurs when going BACKWARD up the list.

Good luck.
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1. To evade the truth or importance of an issue by raising trivial distinctions and objections.
2. To find fault or criticize for petty reasons; cavil.

Noble Digger

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Re: [40d17] Screen Jumping to the Wrong Location When Linking Levers
« Reply #1 on: February 15, 2010, 08:01:39 pm »

Note: If a given object is on a z-level different from the z-level of the objects below and above it on the list of linkable items, it will not be possible to get the screen to look at that given object; it will always look at some random place between where it should be and where it wants to. :| This is fixed by going back and forth only if there are two objects on the same z-level adjacent to one another on the list of items.
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quib·ble
1. To evade the truth or importance of an issue by raising trivial distinctions and objections.
2. To find fault or criticize for petty reasons; cavil.

Salabasama

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Re: [40d17] Screen Jumping to the Wrong Location When Linking Levers
« Reply #2 on: February 22, 2010, 03:34:46 am »

Is it doing this in the newest of the new versions?
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Noble Digger

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Re: [40d17] Screen Jumping to the Wrong Location When Linking Levers
« Reply #3 on: February 22, 2010, 06:11:46 pm »

Yes, this is still active as described in 40d18. I just checked :o
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quib·ble
1. To evade the truth or importance of an issue by raising trivial distinctions and objections.
2. To find fault or criticize for petty reasons; cavil.

Anjey aka PM

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Re: [40d17] Screen Jumping to the Wrong Location When Linking Levers
« Reply #4 on: February 24, 2010, 08:19:12 am »

same for me
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Rafal99

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Re: [40d17] Screen Jumping to the Wrong Location When Linking Levers
« Reply #5 on: March 04, 2010, 05:45:42 pm »

I got this bug too in 40d18.
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neek

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Re: [40d17] Screen Jumping to the Wrong Location When Linking Levers
« Reply #6 on: March 04, 2010, 11:29:58 pm »

Confirmed in d18; found that cycling through the list forward will result in correct placement (though with a large list, might be rather impossible.)
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