Perhaps I should jump in, then.
Civilization: Eredor
City: Rennad
Color: Blue-gray
Race: Rennad is a racially-diverse city, but is populated mainly by gnomes and a vaguely insectoid species known as the Tokk. Tokk are humanoid in form and smaller even than their gnome allies, seldom exceeding two feet in height. They are slight of build, dark-skinned, bald, and have extremely large eyes. A few Tokk have vestigal dragonfly-like wings, which are considered lucky but otherwise mostly useless. They are physically weak, but wielded powerful magic in the Old World, primarily dealing with earth and metals. Many other races can be found in smaller numbers, especially dwarves and humans.
Theme: Craftsmen, engineers, and artificers
Description: Rennad, founded by the survivors of the fallen city of Eredor, rests on the forested banks of a great river, near the foothills of a small mountain range. The city is, for the most part, low to the ground, with small buildings atop large cellar systems, as both Gnomes and Tokk are more comfortable below the ground. The city is governed by the noble Houses, who send representatives to the city council. There is no official head of the council, making governance a bit of a chaotic affair. City politics are dominated by public debates and private horse-trading, but things are mostly good-natured and, while politicians find themselves ruined on a semi-regular basis, things tend to work out okay for the city as a whole. The people tend to be industrious and concerned with prosperity, values the council reflects.
City life is lively. The city's gnomish population is an enthusiastic producer of, well, pretty much everything, and small storefronts line pretty much every street. Most of the city's numerous craftsmen are incorrigable tinkerers, always looking for a better (or sometimes simply different) way to do things. The Tokk are in rather worse shape, however. In the past, they worked in close partnerships with their gnomish allies, working together to produce magical devices of all descriptions. Unfortunately, while they have recovered the rudiments of their magic, they are lagging well behind the recovery of their allies and are still struggling to regain their place in the city's life.
History: The city of Eredor in the Old World was founded by an alliance between a guild of gnomish craftsmen and a Tokk clan. The names of each had been lost in the mists of time long before the Old World ended, but it is well-known that the skilled craftsmen and the clever engineers of the gnomes worked well with the Tokk enchanters, and the magical wonders they created soon brought fame and wealth to the city. The city grew quickly, attracting immigrants from around the world, and in time became one of the world's largest metropolises. It was a peaceful city for most of its history, but toward the end of the world, it was quite heavily defended as the weapons and armor it produced made it an important target. The city was nonetheless overrun well before the end, and the people fled to temporarily safer lands. They were therefore already refugees when they arrived in the new world, but soon set about rebuilding once they found themselves with a safe place to do so.