You begin scavenging - your PRIDE is unharmed because you are refusing to kneel to any man to obtain these items.
You-
Freaking Jackpot.
You move from car to car, searching inside the hoods, prying open dashboards with the tools from your tool belt, slicing upholstery just in case, and the like, to harvest:
Copper Wire [x31]
Simple Circuitry [x4]
Basic Circuitry [x5]
Average Circuitry [x1]
Cloth [x16]
Leather [x4]
You find no digital cameras (why did you expect to find that here?), no solder (you want tin-based soft solder, again, not something you'd find here), and a great deal of chassis, all of which are much too large to take. You look under the hoods to try to find motors, the cold forgotten in your excitement, but those are rather large as well. The tires and wheels, too, would be difficult to harvest, especially without making enough noise to draw the guards. You notice a great many cars in another area are devoid of tires and their insides have been devoured - those goods should be in the warehouse, but casually approaching said warehouse would not end well, seeing as how it's inside the fence. You would have to get him away, presumably, or sneak past him - but the size of the objects you would have to carry out would likely betray you if he was there to notice you.
Alas, the difficulties of SCIENCE.
-=-
Wearing:- White Lab Coat of SCIENCE!
- Safety Goggles of SCIENCE!
- Black Gloves of SCIENCE!
- Black Boots of SCIENCE!
- Tool Belt of SCIENCE!
Inventory:- Gasoline (1 gallon) [x4]
- Soldering Equipment [x1]
- Tools [x1]
- Water Bottle [x2]
- Books [CHEMISTRY x1, PROGRAMMING x1]
- Amateur Chemistry Set [x1]
- Outdated Laptop [x1]
- Ruler [x1]
- Black Sharpie [x1]
- Switchblade [x1]
Parts:- Remote [x1]
- Small Electric Motor [x1]
- Copper Wire [x35]
- Metal Propeller [x1]
- Remote Control Car Chassis [x1]
- Solder [x8]
- Plastic Wheel [x4]
- Tin Plate [x4]
- Spoon [x2]
- Metal Bucket [x1]
- Metal Pipe [x7]
- Short Cloth Rope [x6]
- Nylon Rope [x2]
- Metal Bar [x4]
- Thumbtack [x2]
- Pushpin [x7]
- Rudimentary Control Unit [x1]
- Basic Circuitry [x5]
- Simple Circuitry [x4]
- Average Circuitry [x1]
- Cloth [x16]
- Leather [x4]
Chemicals:- Reactive [x10]
- Stable [x10]
- Acid [x4]
- Base [x10]
- Hallucinogen [x2]
- Depressant [x8]
- Stimulant [x8]
- Sedative [x3]
Knowledge:- Primary Discipline: KILLBOTICS (level 3)
- Secondary Disciplines: BIOLOGY (level 2)
- Tertiary Disciplines: PHYSICS (level 1), PROGRAMMING (level 1), CHEMISTRY (level 0)
- Formulae: 3
- Stimulant + Reactive = Hallucinogen
- Depressant + Reactive = Sedative
- Hallucinogen + Reactive = ?
- Inventions: 5
= Rudimentary Control Unit: Simple Circuitry, 1 Basic Circuitry, 1 Copper Wire, 1 Solder
= Control Unit: 2 Basic Circuitry, 1 Copper Wire, 1 Solder
= Small Motor: 1 Simple Circuitry (or better), 2 Copper Wire, 1 Solder, 1 Small Casing
= The Anklebiter: 1 Control Unit, 1 Chassis (Small), 4 Wheels (Small), 1 Electric Motor, 1 Digital Camera, 3 Copper Wire, up to 4 stabbing weapons. 1(x) Attack <Stabbing>, 1 Defense, 2 Movement
==Modification: Spiked Koopa Status: 6 Thumbtacks, 1 Solder, +1 Defense, cannot be grabbed by enemies in combat
= Aerial Spybot: 1 Control Unit, 1 Chassis (Small), 2 Metal Propeller, 1 Tin Plate, 1 Digital Camera, 2 Small Electric Motors, 1 Solder, 2 Copper Wire. 0 attack, 1 defense, 3 movement (flight)
Health:- No wounds
- No drugs in system
- Well fed, well-hydrated
Negligible FameMild MegalomaniaCurrent Lab: Metal Workbench, Amateur Chemistry Set (Portable), Outdated Laptop (Portable)