This mod will be included in Genesis Mod in the next version (0.85; if it is 0.85 or higher, consider it's in) but I release it separately for those who do not want to use my mod (really?) or want to integrate it with their mod.
Note that this mod adds two new files and
changes entity_default.txt, so if you have some changes in entity_default.txt and you do not want to lose them, just copy the following lines into dwarves entity:
[WEAPON:ITEM_WEAPON_DAGGER_LARGE]
[PERMITTED_BUILDING:ANATOMICAL_THEATER]
[PERMITTED_BUILDING:CRUTCH_TRAINING]
[PERMITTED_REACTION:TRAIN_WOUNDDRESSING]
[PERMITTED_REACTION:TRAIN_SUTURING]
[PERMITTED_REACTION:TRAIN_BONESETTING]
[PERMITTED_REACTION:TRAIN_SURGERY]
[PERMITTED_REACTION:TRAIN_CRUTCHWALKING]
Note that you SHOULD NOT do it if you install the "entity_default.txt" file from this archive.
Buildings added:
- Training crutch
- Anatomical Theatre
New jobs- Train crutchwalking: requires a crutch, trains crutchwalking in training crutch.
- Train suturing: requires a thread, trains suturing in anatomical theatre.
- Train wound dressing: requires a cloth, trains wound dressing in anatomical theatre.
- Train surgery: requires a dagger, trains surgery in anatomical theatre.
- Train bone setting: requires a crutch, trains bone setting in anatomical theatre.
Reagents are not consumed.
Changes to dwarven entity- Added dagger weapon (for combat and surgery training).
- Permitted two new workshops and jobs used in them.
Screenshot:Note that you can set specific dwarves to use built structures in their workshop 'P'rofiles, so you can select whom to train.