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Author Topic: [ISG] Adventure Guy! - Epilogue  (Read 523451 times)

eclipsetail

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Re: Adventure Guy! - Update 9.6 / Round-End
« Reply #780 on: August 24, 2010, 08:17:25 am »

It could have been C.F. We never found her corpse or something.
Hm...
Maybe.

Retro

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Re: Adventure Guy! - Update 10.0
« Reply #781 on: August 24, 2010, 10:53:05 pm »

Spoiler: RECAP (click to show/hide)







..gnh..



..Hrm?



You awake in a strange room. Well, no stranger than most. But an unfamiliar one.

You have a killer headache, and can't seem to feel your right arm. You appear to be hooked up to some kind of machine in the wall with tubes or some sort. Beside you is a table with a note and a pen. There's some kind of marked-up drawing on the wall, and a familiar bag in the corner. Your backpack is gone, and...

...Sonuvabitch took your hat!
« Last Edit: August 25, 2010, 10:24:11 am by Retro »
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Josephus

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Re: Adventure Guy! - Update 10.0
« Reply #782 on: August 24, 2010, 10:58:11 pm »

Oh damn, shit just got real.

Detach these insidious wires. No one's getting a brain-scan on Adventure Guy!
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Solar Rangers: Suggestion Game in SPAAAAACE
RPG Interest Check Thread
i had the elves bring me two tigermen, although i forgot to let them out of the cage and they died : ( i was sad : (

Kadzar

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Re: Adventure Guy! - Update 10.0
« Reply #783 on: August 24, 2010, 10:59:58 pm »

Check to make sure your right arm still exists.
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What if the earth is just a knick in one of the infinite swords of the mighty fractal bear?
Glory to Arstotzka!

Tarran

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Re: Adventure Guy! - Update 10.0
« Reply #784 on: August 24, 2010, 11:02:46 pm »

Check the bag.

Check the machine.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

eclipsetail

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Re: Adventure Guy! - Update 10.0
« Reply #785 on: August 24, 2010, 11:04:08 pm »

OH MY FLIPPIN FLAPPIN SON OF A SKELETAL ZOMBIE BRONZE COLLOSUS THEY TOOK OUR HAT!!!!!1111oneoneoneshift+1!!111

We shall get revenge.

after doing what jose said:

Read note.

Investigate sack.

Make sure we still have all our items


edit: nvm about the check items thing.
edit2: I am seriously about to cry that we lost our hat. We cannot be a true adventurer now.
« Last Edit: August 24, 2010, 11:06:44 pm by eclipsetail »
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dragnar

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Re: Adventure Guy! - Update 10.0
« Reply #786 on: August 24, 2010, 11:06:43 pm »

Investigate the buttons on the machine we are hooked up to.
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

eclipsetail

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Re: Adventure Guy! - Update 10.0
« Reply #787 on: August 24, 2010, 11:07:30 pm »

Investigate the buttons on the machine we are hooked up to.
Press them in any order from shiniest -> dullest.

Hugehead

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Re: Adventure Guy! - Update 10.0
« Reply #788 on: August 24, 2010, 11:10:11 pm »

Investigate the buttons on the machine we are hooked up to.
Press them in any order from shiniest -> dullest.
Don't hit the sad face one with the wires still hooked up to us.
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We're Bay12er's. If there is a bug, we will find it, exploit it, and make a recursive statue out of it. Just look up Planepacked.
When a dwarf enters a martial trance, they become Jedi. Short, drunken Jedi.

eclipsetail

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Re: Adventure Guy! - Update 10.0
« Reply #789 on: August 24, 2010, 11:12:02 pm »

Investigate the buttons on the machine we are hooked up to.
Press them in any order from shiniest -> dullest.
Don't hit the sad face one with the wires still hooked up to us.
That's on the wall.

Retro

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Re: Adventure Guy! - Update 10.1
« Reply #790 on: August 25, 2010, 01:00:55 am »

Detach these insidious wires. No one's getting a brain-scan on Adventure Guy!



You snap the wires off furiously. Adventurers don’t need… whatever this is! Wires are for schmucks!



As you pull them out, the wires seem to wind back into the machine. You climb off the apparently-makeshift bed.

Check to make sure your right arm still exists.



Of course it is, it’s just numb agai—





Oh.

Read note.



You read the note. The penmanship is… pretty awful. It seems whoever brought you here is coming back soon, though.

There’s a pen beside the note.

Check the bag.



It’s the goddamn tiles again. Maybe whoever took your bag didn’t have any use for it. You certainly didn’t.

Check the machine.



There’s a set of nine Roman numerals on the buttons, a blank display panel, and five small holes where the wires wound back into.

Make sure we still have all our items

Nope, everything was in the backpack. You’ll need to get that back as well. Hat is first priority, of course.

Tarran

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Re: Adventure Guy! - Update 10.1
« Reply #791 on: August 25, 2010, 01:21:28 am »

...Righty? Right? Where... Where... Right arm...

NOOOOOOOOOOOOOOOOoooooooooo!

...

*Cough*. Err, that's not good.

Hmm...

Plug the bottom two wires into us again and press the top three buttons (I II III) on the machine.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

mnjiman

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Re: Adventure Guy! - Update 10.1
« Reply #792 on: August 25, 2010, 01:26:44 am »

For a short period of time, morn and reminisce about the good times you used to have with your right arm.

(5 seconds worth of time, because I am sure who ever toke our arm may want other body parts)
« Last Edit: August 25, 2010, 04:15:58 am by mnjiman »
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I was thinking more along the lines of this legendary champion, all clad in dented and dinged up steel plate, his blood-drenched axe slung over his back, a notch in the handle for every enemy that saw the swing of that blade as the last sight they ever saw, a battered shield strapped over his arm... and a fluffy, pink stuffed hippo hidden discretely in his breastplate.

Josephus

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Re: Adventure Guy! - Update 10.1
« Reply #793 on: August 25, 2010, 01:43:36 am »

Now now, clearly we were infected with some kind of insidious Veyerus.
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Solar Rangers: Suggestion Game in SPAAAAACE
RPG Interest Check Thread
i had the elves bring me two tigermen, although i forgot to let them out of the cage and they died : ( i was sad : (

RAM

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Re: Adventure Guy! - Update 10.1
« Reply #794 on: August 25, 2010, 01:55:34 am »

Learn to write with your left hand.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!
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