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Author Topic: Roll To Die, die to win!  (Read 18957 times)

Flagrarus

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Roll To Die, die to win!
« on: July 31, 2010, 05:19:35 pm »

Any RTD character dies eventually, whether it is from enemies, falling, a failed magic attempt, "healing" or just the death of the thread they're in. So you figure: Why prolong the suffering, instead of accepting the inevitable? Why not just...die?

And that is the goal of this game: to die. What do you get upon accomplishing this?

...That's a secret. 8)

So, to get in you post a character sheet.
Example:
Spoiler (click to show/hide)

There's rules to this game too, of course. First, the standard RTD rules: 1 is horrible failure, 6 is amazing succes, and 2,3,4,5 are everything in between.

And now for some custom rules:
1. Your goal is to die, as fast as possible.
2. You can't take actions in which a succes would be fatal ( i.e. a suicide ). There's ways around this, of course:
Jump off the tall tower would be a suicide.
Jump off the tall tower and FLY away is a perfectly acceptable action.
3. You do gain experience. After performing the same type of action 3 times you get a +1 to all rolls in that action, which would be bad, in this case.

New rules discovered:
4. You cannot attack or deliberately hurt teammates.
...And I think that's about all the rules I want to give you now. There's more, but I won't discuss them until they become relevant ( or maybe I'll just make them up if I feel it's necessary ).
5. When using magic, there are 2 rolls;
One for the magic to actually do anything ( 1 and 2 means no, 3-5 means yes, and 6 means that whatever happens...happens more.
The second roll determines the actual outcome.

Once we have 6 players, we can start. Everybody starts with 10 health. Good Bad luck!

EDIT:

Players:
Lordinquisitor ( 13 )
Frelock ( 1 )
dwarfguy2 ( 3 )
Nirur Torir ( 18 )
Ochita ( 4 )
wolfchild ( c, apparently )

Waiting List:
Vertigon ( 17 )
HmH ( 19 )
RandomNumber ( 7 )
dermonster ( π )
Terrahex ( 15 )
Sean Mirrsen ( e )
Tarran ( 2 )
Evergod41 ( 20 )
Jabberwock ( 5 )
RAM ( 16 )
Paranatural ( ½ )
Lonewolf ( 12.9 )


Deceased:

Diablous (9)
Spoiler (click to show/hide)

And the Deity of Impatience spells thingie:

Exp:
1,5/3 elemental
0,5/3 weather

Weather
Spoiler (click to show/hide)
Elemental Spells
Spoiler (click to show/hide)
Mental
Spoiler (click to show/hide)
Monsters
Spoiler (click to show/hide)
Laws of Nature
Spoiler (click to show/hide)
Created spells
Spoiler (click to show/hide)
« Last Edit: August 23, 2010, 02:51:27 am by Flagrarus »
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Oh, HORROR! This is clearly a travesty of untold proportions! The typo gods truly have brought their wrath down upon this poor man!

Diablous

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Re: Roll To Die, die to win!
« Reply #1 on: July 31, 2010, 05:21:40 pm »

I'm in. 9!
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Quote from: Solifuge
A catgirl, whom oft it would please
To dine on a pizza, with cheese,
Thought it was quite fine
To be partly feline,
Excepting the hairballs and fleas.

Lordinquisitor

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Re: Roll To Die, die to win!
« Reply #2 on: July 31, 2010, 05:22:27 pm »

13, i`m in.
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Frelock

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Re: Roll To Die, die to win!
« Reply #3 on: July 31, 2010, 05:24:05 pm »

I'm in.  #1!
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dwarfguy2

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Re: Roll To Die, die to win!
« Reply #4 on: July 31, 2010, 05:26:42 pm »

i am in as 3
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Nirur Torir

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Re: Roll To Die, die to win!
« Reply #5 on: July 31, 2010, 05:31:58 pm »

18 in.
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Ochita

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Re: Roll To Die, die to win!
« Reply #6 on: July 31, 2010, 05:47:12 pm »

14 in.
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Diablous

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Re: Roll To Die, die to win!
« Reply #7 on: July 31, 2010, 05:48:00 pm »

And we are full! That was fast!
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Quote from: Solifuge
A catgirl, whom oft it would please
To dine on a pizza, with cheese,
Thought it was quite fine
To be partly feline,
Excepting the hairballs and fleas.

Ochita

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Re: Roll To Die, die to win!
« Reply #8 on: July 31, 2010, 05:51:01 pm »

Well I can think of many ways to die- I slice off my head to enchant it with power! (D&D Ref)
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Frelock

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Re: Roll To Die, die to win!
« Reply #9 on: July 31, 2010, 05:52:25 pm »

Shouldn't we wait until we find out what kind of dangerous things await us?
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Vertigon

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Re: Roll To Die, die to win!
« Reply #10 on: July 31, 2010, 06:30:03 pm »

When you guys are trying to die, I think I'll be bumped out of the waiting list pretty soon. :D

Reserving 17.
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Flagrarus

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Re: Roll To Die, die to win!
« Reply #11 on: July 31, 2010, 06:32:35 pm »

Shouldn't we wait until we find out what kind of dangerous things await us?

Not very many, initially. It would kind of defeat the purpose. You'll have to be creative.

NEW RULE: You cannot attack or deliberately hurt your teammates.

And it begins...

You are all standing in a bland room. You are standing together in a circle, with your hands chained to the two people next to you.
Your positions are like this: Diablous->Lordinquisitor->Frelock->dwarfguy2->Nirur Torir->Ochita->Diablous.

There are 5 doorways in the room. You can't see through them, but there are signs above them. They read:
Mountains (N)
Forest (W)
Ruins (S)
Beach (E)
City (M)

The doorways are sucking you into them, and are slowly getting stronger. You feel you may be able to guide yourself towards the doorway you want to get into, though.

At the end of this turn you will all be entering a doorway. You can choose the doorway you want to get into, but whether you will actually manage to go there depends entirely on the people you're chained to. Of course, if you manage to free yourself, you can go into whatever doorway you want.

Diablous:
Spoiler (click to show/hide)
Lordinquisitor:
Spoiler (click to show/hide)
Frelock:
Spoiler (click to show/hide)
dwarfguy2:
Spoiler (click to show/hide)
Nirur Torir:
Spoiler (click to show/hide)
Ochita:
Spoiler (click to show/hide)
« Last Edit: July 31, 2010, 06:44:17 pm by Flagrarus »
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I've had my name said wrong at least 10 times so far in my whole forum life.
Oh, HORROR! This is clearly a travesty of untold proportions! The typo gods truly have brought their wrath down upon this poor man!

dwarfguy2

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Re: Roll To Die, die to win!
« Reply #12 on: July 31, 2010, 06:34:12 pm »

squeeze the chains so hard that my hands come off, allowing me to slip free!
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Diablous

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Re: Roll To Die, die to win!
« Reply #13 on: July 31, 2010, 06:34:46 pm »

I try to head towards the city door!
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Quote from: Solifuge
A catgirl, whom oft it would please
To dine on a pizza, with cheese,
Thought it was quite fine
To be partly feline,
Excepting the hairballs and fleas.

Flagrarus

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Re: Roll To Die, die to win!
« Reply #14 on: July 31, 2010, 06:37:06 pm »

squeeze the chains so hard that my hands come off, allowing me to slip free!

I try to head towards the city door!

You can take an action and try to head towards a specific door. I should've been clearer on that. Of course, if you have no preference, I'll just roll one for you instead.

EDIT: Oh, Lordinquisitor and dwarguy2, you might want to check your stats again  :-[

I guess this should give you some idea what the numbers do, though I only revealed yours because they're the only ones that apply from the start. The rest of you will just have to find out later...

And you were pretty lucky with your picks, too. Well, most of you, anyways.
« Last Edit: July 31, 2010, 06:46:21 pm by Flagrarus »
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I've had my name said wrong at least 10 times so far in my whole forum life.
Oh, HORROR! This is clearly a travesty of untold proportions! The typo gods truly have brought their wrath down upon this poor man!
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