Journal of Sethrist Cosmopaddles, AlchemistI am throwing up every five minutes. It's been like this for a week, so that's how long it's been since I slept. My guts emptied themselves long ago, now all that comes up is bile.
This all started when I got that lobster's goo all over me. If Derm and I survive this ordeal, I'm going to harm him. I'm certain that the monster's blood is toxic, and responsible for the stomach ailment vexing a sixth of the populace.
Six dwarves have been stationed in the hospital area. Their only task is to clean away blood, vomit, and any other residue that may be contaminated. They may leave only to eat.
The implications of this disturb me. Fortress records indicate there are many strange similar entities in the caverns around us. Was a creature such as this lobster responsible for the plague that ruined Battlefailed? Was such a creature responsible for its mysterious failure?
I made sure that there's no way for THAT to get into the fort.
Foul kinsman of Stuzang, the infernal mayfly tore up the stairwell, bent on killing everything in sight. Fortunately, a young soldier named Urist had other plans.
At last, we've completed the necessary security bridges, so that means no more unnanounced guests. With any luck, we can now proceed to --
WHAAT!?
Urist came across this monstrosity stinging Cheese in the torso repeatedly while the poor dwarf lay helpless in the monster's claws. The scorpion continued its attack on Cheese despite Urist's assault, until finally:
NOW then, can we actually get back to work?
Of course not!
This fortress will be the death of me.
The creature headed straight for the smithy. Urist was there, dressing in new equipment, and was the first to engage the monster.
It seems that it was wise to provide the soldiers with truemetal. The results have been spectacular. And now, at long last, after an entire day of fighting wretched abominations from the deep, the halls have grown quiet. The danger has passed.
Scouts have unearthed an ancient structure near the stairwell. The passage leads to a great underground sea of pearly white 'stuff.' I
need to find out what it does.
The stench was overwhelming, but I ordered the scouts to press on. They unearthed something else.
I am beginning to understand what drives a dwarf to madness.
As the wretched thing fell to the ground with one final roar, the stench began to fade. the mist began to clear.
I hope to find out who built this place, and for what purpose. At this time, I'm simply glad to have stopped vomitting. When the military is fully equipped, we will send an expedition into the caverns to determine exactly what secrets the Plains of Ooze are keeping.
Excellent.
You know what? I'm going to bed. Wake me up if everyone dies.