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Poll

What should we research for April?

Motion Scanner
- 3 (7.7%)
Plasma Weapons
- 14 (35.9%)
Stun Bomb/Small Launcher
- 9 (23.1%)
Grav Shield
- 13 (33.3%)

Total Members Voted: 39


Pages: 1 ... 3 4 [5] 6 7 ... 38

Author Topic: Let's Play XCOM: UFO Defense!  (Read 79911 times)

Azzuro

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Re: Let's Play XCOM: UFO Defense!
« Reply #60 on: September 07, 2010, 11:47:52 pm »

Hey guys, who wants laser pistols and who wants laser rifles? I've gotten a bit mixed up over the last page or so.

Edit: Guess what? It's TERROR MISSION time! In daylight, but I foresee loads of causalities!
« Last Edit: September 08, 2010, 02:27:23 am by Azzuro »
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United Forenia Forever!

Sheb

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Re: Let's Play XCOM: UFO Defense!
« Reply #61 on: September 08, 2010, 04:13:26 am »

I said I want the pistols. And nade. And possibly dual-wielding pistols, for awesomness!
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

OmnipotentGrue

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Re: Let's Play XCOM: UFO Defense!
« Reply #62 on: September 08, 2010, 07:17:33 am »

Wait, what happens if my HWP gets destroyed? Do I get a new one or will it act like a soldier, and I'll have to claim another guy?
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Josephus

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Re: Let's Play XCOM: UFO Defense!
« Reply #63 on: September 08, 2010, 07:18:56 am »

You'd probably be allowed a new one.
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Solar Rangers: Suggestion Game in SPAAAAACE
RPG Interest Check Thread
i had the elves bring me two tigermen, although i forgot to let them out of the cage and they died : ( i was sad : (

Azzuro

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Re: Let's Play XCOM: UFO Defense!
« Reply #64 on: September 08, 2010, 07:26:24 am »

Spoiler: Update 4 (click to show/hide)
« Last Edit: December 09, 2010, 10:39:03 am by Azzuro »
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United Forenia Forever!

OmnipotentGrue

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Re: Let's Play XCOM: UFO Defense!
« Reply #65 on: September 08, 2010, 07:48:44 am »

GO TEAM FORCE AWESOME SQUAD!
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Maldevious

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Re: Let's Play XCOM: UFO Defense!
« Reply #66 on: September 08, 2010, 07:50:29 am »

BOOM, BABY! Too bad for Berlin, though...
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OmnipotentGrue

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Re: Let's Play XCOM: UFO Defense!
« Reply #67 on: September 08, 2010, 07:53:55 am »

BOOM, BABY! Too bad for Berlin, though...

Our way of dealing with things is the only way. If they don't like it they can deal with the sectoids themselves.
« Last Edit: September 08, 2010, 07:57:32 am by OmnipotentGrue »
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Sheb

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Re: Let's Play XCOM: UFO Defense!
« Reply #68 on: September 08, 2010, 08:06:43 am »

Wow, glad I didn't die.

Continue the good job! (P.S. Did someone score a promotion, with all those casualities?)
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Heron TSG

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Re: Let's Play XCOM: UFO Defense!
« Reply #69 on: September 08, 2010, 08:09:58 am »

It's too bad for Frederick. Oh well.

Name: The Poet
Sex: Yes.
Bio: A poet from Standford University who actually doesn't know what he's doing in X-COM. Aliens? What are those?
Preferred weapon: Stun Rod and Laser Pistol
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Azzuro

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Re: Let's Play XCOM: UFO Defense!
« Reply #70 on: September 08, 2010, 08:20:44 am »

BOOM, BABY! Too bad for Berlin, though...

We probably did more damage to Berlin that the Sectoids would've done. By the end of the mission, there was just one building that wasn't missing part of the ground floor.

(P.S. Did someone score a promotion, with all those casualities?)

No, no one scored a promotion. Maybe because those who died - James Ramirez and Ed Rensign - were the ones making most of the kills in the early bit of the mission.
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United Forenia Forever!

Phantom

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Re: Let's Play XCOM: UFO Defense!
« Reply #71 on: September 08, 2010, 08:26:15 am »

WOO! I'M A SARGE!
...
Oh and everyone else died...
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Urist McOverlord

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Re: Let's Play XCOM: UFO Defense!
« Reply #72 on: September 08, 2010, 08:46:24 am »

Wow. I died fast. Gods I love this game.

New dude:

Name: Alan Davies
Gender: M
Bio: Generic Redshirt XCOM recruit
Equipment: Autocannon (preferably with HE rounds).
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Magma: The cause of, and solution to, all life's problems.

If it moves, it wants to kill you. It may not try to, but it wants to.

Maldevious

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Re: Let's Play XCOM: UFO Defense!
« Reply #73 on: September 08, 2010, 08:50:34 am »

Phantom... maybe you can pull some strings with the higher-ups, see if I can't get a new rank?

I've got a proven track record of laying waste to human buildings... and I think I even killed an alien!
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Josephus

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Re: Let's Play XCOM: UFO Defense!
« Reply #74 on: September 08, 2010, 08:54:26 am »

Sergeants don't pull strings. They kick ass. You wanna be a non-com, you gotta prove yourself!
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Solar Rangers: Suggestion Game in SPAAAAACE
RPG Interest Check Thread
i had the elves bring me two tigermen, although i forgot to let them out of the cage and they died : ( i was sad : (
Pages: 1 ... 3 4 [5] 6 7 ... 38