1st Moonstone: Everything is relatively quiet. Nothing particularly interesting going on, aside from awaiting our Adamantine weapons.
28th Moonstone: A weaver has claimed a Clothier's shop and chased off the dwarf currently using it. Normally such disorderly conduct would warrant a beating, however i believe he might be having a bit of divine inspiration and i'll allow it to continue as long as he causes no more trouble.
2nd Opal: A Goblin Thief managed to sneak in and wound several war dogs before Obok Deletherush managed to make it to the scene and cplit him in half at the torso with hisbattle axe. The dogs are unconscious and bleeding to death. I appreciate their sacrifice but they're effectively useless in this state, and i've ordered them butchered. Hopefully their final sacrifice will feed a starving dwarf in need.
3rd Opal: Our Adamantine weapons are complete! As soon as word reaches us we stop sparring mid session to run and grab them from under the forge. Between this and our training spear traps, we should finally be ready to extend the bridges again shortly.
5th Opal: The unruly weaver i mentioned on the 28th has finished gathering materials and has begun making...something. I'm not entirely sure what. He's grabbed two pieces of cave spider silk cloth, cut bloodstones, cedar logs, dog leather, bauxite blocks, and muskox leather. We'll see what he churns out.
9th Opal: The weaver finished his product. A cave spider silk face veil he calls "Sacattitthal Kun Shedim", or "Dotplay the Cat of Shadow" in a less ancient dwarfish tongue. I've decided to wear this into battle myself from now on.
15th Opal: I am stricken with indecision about what armor to wear. I can't tell if the masterworks old old made of iron are going to protect me more than the mere average quality bronze armor of today. I wander the halls grabbing various bits of armor and trading them out over and over again with my sparring partners, who seem to be having the same conundrum. I've just ordered the armorsmith to keep making bronze armor until he can provide us with the same quality as what we were wearing in bronze.
17th Opal: We've finally expanded our dining arrangements. This has been long overdue, we had well over a hundred dwarves having to share about 10 tables before. Even the Mayor is finally satisfied with it. To celebrate he mandated we make...fine peweter items? Well, whatever floats his boat. I pass word on to the Furnace Operators to "please do so or else", as is my duty. I hope that they quickly comply, however if they do not then it is my duty to act as the mayor dictates, jail time or a live combat drill with my new axe.
21st Opal: The much-more-competent-lately manager informed me today that we are running dangerously low on Tetrahedrite. While we have well over 70 bars currently, our Armorsmith will motor through at least half of those by the end of the year. What we have now may only offset what he will use at best. I've ordered a decent sized exploratory dig in an area we found it in before, which is also the area we felled the Forgotten Beast. I'll be personally supervising this time to ensure we don't leave gaping holes in our fort open to dangerous subterranean wildlife.
26th Opal: The Outpost liaison met with the mayor today and was trying to set up a trade agreement, but he was too busy obsessing over his new dining arrangements he's waited nearly a year for, so I took over. I kept it simple, i just asked for all the wood, barrels, booze, metal, sand, seeds, and already-processed smelter fuel and fertilizer. In retrospect i should have requested some flux stones be brought to facilitate steel production, however we should be fine for the forseeable future with our current bronze equipment. I'll try to remind whoever is in charge next year about it, I have strong doubts i will continue management of this outpost past the end of the year, as it is cutting too much into my sparring time and if me and my partners are not ready to face the goblins then the whole fort is doomed.
27th Opal: Word from the miners is we have struck Tetrahedrite, and our bronze production will be secure well into the next year. I'll have them continue digging, if we're lucky we can find more and eventually start exporting products made of the metal.
4th Obsidian: Our furnace operators have med the Mayor's mandate for fine pewter items by making bars. Fortunately, i won't have to apply any beatings. I'm going to have the bars made into chains so that I can restrain violators of the law rather than seeing if their plain clothing can withstand a strike from the finest battle axe in existance.
16th Obsidian: A siege! This is perfect timing in a sense, as I can finally test my new axe, and pass off my leadership role. As i dash down the hall for our outer walls, i grab a dwarf I don't immediately recognize and tell him he is in charge while I am away, and if he handles it well, he will remain in charge. I don't have time to inquire into his credentials or even his name, however if he does poorly i'll be waiting, there's no justice system beyond a good hard beating here yet and I'd be perfectly justified in re-taking command. Hopefully it won't come to that.
18th Obsidian: The goblins are moving for the back door we dug to let our dwarves in from the last attack. I ordered a wall built to seal it off days ago, however it's been totally ignored. I shouted down the hallway that if the wall wasn't built immediately i'd kill every dwarf in my way until i got there, then i'd built it myself with the corpses. This seems to have motivated a response, as I'd hoped. I just hope it's not too late.
22nd Obsidian: We were too late!
23rd Obsidian: The siege is repelled! I barely arrived on the scene in time to witness some odd water behavior, i believe the goblins were trying to use water to knock us on our feet, then run down and strike us down, however it was poorly thought out and didn't work at all. I had barely made it there when the first goblin came inside. Witnesses said I looked like a whirlwind of metal and goblin body parts. The militia commander arrived on the scene to provide much appreciated backup. At the end of it I had killed four, and the rest, shocked by my fury, broke and fled. I chased them all the way to the border of our territory, but they were sufficiently terrified, there was no need to continue the pursuit.
28th Obsidian: My last act as leader of Angelashes was to have a passsing dwarf pull the lever to extend our bridges to the outside again. Once again it is safe to travel outside our walls. We can finally reclaim the corpses of our fallen brothers and put them in newly-constructed coffins.
(Pretty fun, and i really like that bridge design. Never thought of something like that. Anyway, most important thing is do NOT under any circumstances dig any further in that adamantine vein, do some searching for the other ones instead. Also i'd be up for another turn later on if my dwarf survives, though I have no idea what could possibly kill him, he just literally chased off an entire siege by himself, the only help he got was a few bolts fired by the militia commander. I left a few notes on a indoor reservoir i was designing, it's not done but all it needs is to have a miner dig into the river, then someone shut the floodgate, then miners dig out above it and install a well, which we should have everything for. The brewers are still only competent, and they're still barely keeping up with demand, so finish this up quick so dwarves can stop going all the way out to the river to drink)
Edit: The save:
http://dffd.wimbli.com/file.php?id=3200