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Author Topic: Caves of Qud: Now in Open Beta  (Read 587916 times)

bahihs

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Re: Caves of Qud: Now in Open Beta
« Reply #3300 on: October 24, 2015, 02:58:34 pm »

Excellent answer, but in the interest of general non-Qud informations:

Brazier - it holds fire: could be for light, heat, cooking, etc.
Brassiere - UK for bra, more or less.
Brasserie - A type of french restaurant.

So I suppose the real question is: would this Qud bronze brazier also be viable as a restaurant with relaxed atmosphere yet professional service?

Sure just get a couple of chairs and table. Or just stand. The real question is does the brazier provide comfort AND support?
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puke

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Re: Caves of Qud: Now in Open Beta
« Reply #3301 on: October 24, 2015, 03:14:03 pm »

So is it or is it not a flaming garment that you can eat off of?
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Niveras

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Re: Caves of Qud: Now in Open Beta
« Reply #3302 on: October 25, 2015, 05:08:29 am »

Yes.
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puke

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Re: Caves of Qud: Now in Open Beta
« Reply #3303 on: October 25, 2015, 09:54:18 am »

I'll take two, then.
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puke

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Re: Caves of Qud: Now in Open Beta
« Reply #3304 on: October 30, 2015, 01:24:24 pm »

Saw some pics of the Stilt on the Twitters.  Is a Feature Friday coming? 

Looking forward to being able to make a pilgrimage!
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unormal

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Re: Caves of Qud: Now in Open Beta
« Reply #3305 on: October 30, 2015, 01:51:27 pm »

Saw some pics of the Stilt on the Twitters.  Is a Feature Friday coming? 

Looking forward to being able to make a pilgrimage!

Yup, though it's still in process, and I'm out for vacation for a week after next week, so it'll be a few weeks before it's totally complete.
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puke

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Re: Caves of Qud: Now in Open Beta
« Reply #3306 on: October 30, 2015, 03:06:41 pm »

I'm out for vacation for a week after next week, so it'll be a few weeks before it's totally complete.

'sallright, I enjoy the anticipation.
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unormal

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Re: Caves of Qud: Now in Open Beta
« Reply #3307 on: October 30, 2015, 03:09:45 pm »

*News is slow this week across Qud, but construction work continues at the Six Day Stilt
 -The Mechanimists unveil the first prototype of their Sacred Well, into which pilgrims may toss artifacts in exchange for reputation
 -Shoemakers, gunsmiths, and grenadiers have made their way to the Stiltgrounds bazaar
 -It dawned on the Stiltgrounds merchants that business might pick up if they hang signs outside their doors
 -Lots of new sign tiles
 -The Mechanimists have started converting creatures from other factions. They appear around the Stiltgrounds.
 -Farm animals are making their way toward the Stilt
 -Fraci tiles appear more detailed
 -Initial support for music and sound was added. A sample dirge echos through the halls of the Stilt cathedral
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RoguelikeRazuka

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Re: Caves of Qud: Now in Open Beta
« Reply #3308 on: November 01, 2015, 04:07:34 pm »

Hey I wonder what's new on the work at finishing the main quest line?
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Edmus

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Re: Caves of Qud: Now in Open Beta
« Reply #3309 on: November 01, 2015, 07:05:26 pm »

Hey I wonder what's new on the work at finishing the main quest line?
Wouldn't that be all this work going into the six day stilt? They seem like important players in the world, and therefore the same is probably true for the story. I'm hella excited!
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unormal

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Re: Caves of Qud: Now in Open Beta
« Reply #3310 on: November 03, 2015, 06:15:47 pm »

Look, we're doing very important things.

Like adding faces.  :o

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Mephansteras

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Re: Caves of Qud: Now in Open Beta
« Reply #3311 on: November 03, 2015, 06:46:43 pm »

So before now we were all faceless? Spoooooky :P
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cerapa

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Re: Caves of Qud: Now in Open Beta
« Reply #3312 on: November 03, 2015, 07:11:25 pm »

Does this mean I can cut off someones face and wear it as a mask?

I'm guessing no, but a man can hope.
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puke

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Re: Caves of Qud: Now in Open Beta
« Reply #3313 on: November 03, 2015, 07:39:09 pm »

Next up, Janus style diprosopus mutants with multiple faces on the same head. 

This should reduce the cooldown for dialogue based abilities (proselytize) similar to how two heads reduces cooldown for mental mutations.
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unormal

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Re: Caves of Qud: Now in Open Beta
« Reply #3314 on: November 03, 2015, 08:46:53 pm »

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