Journal of xczxc, Flagblinded's miner
13th LimestoneOur 2z level roof Dinning Hall is finished, Placing furniture has begun. We also have finished sketching the plans for the housing area. When it's done it will look beautiful.
22nd LimestoneEverything have been running silky smooth around here, there is a lot more to do but things are getting done. A new entrance is in process.
2nd SandstoneI claimed the first room that was available in the new complex. I took the design from an engraving I found in an old fortress on the way here. Since the two masons are on break all my furniture is made of wood.
New catacombs have been designated. We don't expect everyone to die violently but in case someone dies of old age, there will be a coffin waiting for his travel to the other side.
9th SandstoneToday we heard a rumble deep in the mountain, sounded as if a section of a cavern collapsed, but since we didn't see a thing, it musn't be importat.
On other news, we struck gypsum! Apparently we will have a fine medical service.
14th Sandstone7 Migrants have made their way to Flagblinded. After the greetings they are ready to work. the fort now has a full time engraver, two new blacksmiths, another woodworker, a soap maker and a useful mason. Oh and a miner who doesn't have a pick.
I particularly like the new engraver who has a weird name, Maquox, he must have been raised by Humans. He is too noble.
11th TimberToday we moved the furniture and finished goods to the stoneworking area and something weird happened. When Zefon left the bins full of crafts on the finished good stockpile...they dissapeared. You can touch them, open them and interact with them, but you can't see anything. Maybe the Gods are making a practical joke.
14th TimberLikot went on break again. It's his second time this year. I think he is getting used to being popular.
He's the dwarf with most friends on the entire fort, they all love him. Granted, he is elocuent and good looking but he's not that much. Armok.
18th TimberA caravan from the mountainhomes has arrived. It is the first caravan we have ever got. The dwarves are excited, we are planning to let the dwarven world know we are here. And get supplies of course. I have also noticed there are deer running around. We could get a hunter, I have always loved deer meat.
21th TimberToday Maquox ran into a kobold thief. The scum escaped and what's worse, the goblins know we are here. We need to get ready.
We traded most of our crafts for leather, booze, cloth and food. The merchants ended, I think, satisfied.
14th MoonstoneWe finished digging the woodworking area, which includes the wood stockpile, so we set off to gather all the wood ducim has been cutting thoughrough the year and we all agree he kind of overcut the trees. Being a miner has its perks, I can remain sleeping or mining instead of colecting wood. A relief, really, especially during winter.
25th MoonstoneThe merchants left. They told Lòr they really like crossbows and toys. He ordered crossbows for the next year. Woodmade.
5th OpalI was awakened by horrifiying screams.
They came from the adamantine spire, I coulnd't sleep for the rest of the night.
6th Opal OH FUCKHaunted by nightmares I went to see the spire myself...I found a hole which went so deep I couldn’t see the bottom. I'm afraid of what lurks down there. But the adamantine looks so good. I have started digging a refugee in case something bad happens.
13th OpalWhile digging we have breached an aquifer, fortunately we were mining a tunnel away from the fort. We are very lucky for the aquifer is left of our room area.
27th OpalMe and the rookie miner, Vabok, got trapped during the channelling of the refugee. When we got out, dehydrated and hungry, I told everyone it was Vabok's fault, not mine. As a result there is a ugly tunnel that cuts through the fort and everyone now hates Vabok.
2nd ObsidianThe refugee is done. In case of need, we, all gathered inside, can pull the lever:
Which will collapse a support up there
And we will get sealed. We just need to remember to bring picks and food.
15th ObsidianA new row of traps is being built at the entrance. We are all happy, a lot of z levels below the surface, our fort has finished the crucial parts, Someone threw a party and we are celebrating, warm and comfortable.
Immediately after the party started we all forgot were the meeting hall was. And strangely enough, we found massive amounts of things to do. I, out of nowhere, have a whole room to dig.
27th ObsidianI wonder whether Ducim should be the militia commander. He has the axe but...
he doesn't seem brave at all.
1st GraniteAhh Spring. Finally! Looking back, it's amazing to see what we have done with the place. Flagblinded will stand. I wonder how the elves are doing.