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This can never be used again or removed

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Total Members Voted: 0

Voting closed: November 30, 2011, 09:01:14 pm


Pages: 1 ... 91 92 [93] 94 95 ... 252

Author Topic: Space Voyage. Paint Adventure. Rebecoming the greatness it never wasn't  (Read 532202 times)

Stone Wera

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Re: Space Voyage. Paint Adventure.
« Reply #1380 on: April 26, 2011, 09:19:20 pm »

> Pair him up with Wrinkles.

No, with Jenny (who could be a man for all we know). Wrinkles needs to work on being less ugly before we let him talk to anyone.

Hey! this is discriminatory!

No it isn't, you wouldn't put a quadruple amputee on your baseball team, would you?

Oh, and check to see if there are any new additions to our community. If they're new and don't know anyone we could make ourselves out be the 'coolkids' so to speak, and offer them entrance into our circle. They'd have no choice but to join us, being new in the community and not knowing anyone. Namely, look for anyone under the name ZC-04.
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metanerd3ooo

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Re: Space Voyage. Paint Adventure.
« Reply #1381 on: April 26, 2011, 10:17:33 pm »

Too hairy.  Skip him.
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Rexfelum

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Re: Space Voyage. Paint Adventure.
« Reply #1382 on: April 26, 2011, 10:23:58 pm »

Huge number of words
Yeah, I might link to this in the OP unless you have no problem with me quoting it.

Approach your work as you see fit... but accomplish, human... disappointment is not something I will--whoa sorry there, channeling SHODAN by accident.

remember the all purpose panel

It has been a long time since we told a Sectoid to wipe away tears.  A clearer measure of the decline of the storytelling medium has never been found.

As far as nitpicking goes, I'm surprised you never caught me retconning Gabronia to Mezizz

I saw the names occasionally, but they looked to be used differently: "the Gabronian home star" versus "being on Mezizz."  No clear conflict.  So . . . what words should we use?

Now: playing.

Oh, and check to see if there are any new additions to our community. If they're new and don't know anyone we could make ourselves out be the 'coolkids' so to speak, and offer them entrance into our circle. They'd have no choice but to join us, being new in the community and not knowing anyone. Namely, look for anyone under the name ZC-04.

I like it.  However, ZC-04 was last seen acting freely over here.

> Pair him up with Wrinkles.

No, with Jenny (who could be a man for all we know). Wrinkles needs to work on being less ugly before we let him talk to anyone.

I say: hold a brief conversation and introduce both of them.  If MS-40001 does not react poorly/nervously to either (after all, the hair may blind him) hand off RF-5271923.

And lastly, let me note that we have now seen both the left eye and the right eye of TQ-8675309:

Spoiler: One side (click to show/hide)
Spoiler: The other (click to show/hide)

I fear for the nose.

--Rexfelum
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Vactor

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Re: Space Voyage. Paint Adventure.
« Reply #1383 on: April 26, 2011, 10:31:24 pm »

start talking to hairy, have wrinkles, jenny and torn-eye gather around and pretend to be so moved by your oration that they want to join as well

doing the old fashioned audience shill
« Last Edit: April 26, 2011, 10:35:15 pm by Vactor »
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Wreck of Theseus: My 2D Roguelite Mech Platformer
http://www.bay12forums.com/smf/index.php?topic=141525.0

My AT-ST spore creature http://www.youtube.com/watch?v=0btwvL9CNlA

Ricky

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Re: Space Voyage. Paint Adventure.
« Reply #1384 on: April 26, 2011, 10:39:19 pm »

Using my awesome paint skilled I have managed to figure out the identity and mutation of TQ-8675309



Spoiler (click to show/hide)
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Ah, I wish I had been lucky enough to be scum.
I'd make such great scum...

Stone Wera

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Re: Space Voyage. Paint Adventure.
« Reply #1385 on: April 26, 2011, 11:34:40 pm »

I think Robocorn just hasn't thought of a mutation, or he's purposely hiding her(?).

I hope s/he's got buckteeth.
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Siquo

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Re: Space Voyage. Paint Adventure.
« Reply #1386 on: April 27, 2011, 08:27:04 am »

Pair Hairy up with Winky (with the scar thing over his eye). That one has the most Han Solo.
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This one thread is mine. MIIIIINE!!! And it will remain a happy, friendly, encouraging place, whether you lot like it or not. 
will rena,eme sique to sique sxds-- siquo if sucessufil
(cant spel siqou a. every speling looks wroing (hate this))

Robocorn

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Re: Space Voyage. Paint Adventure.
« Reply #1387 on: April 27, 2011, 10:52:58 pm »



You introduce yourself to your good friend Wrink-RF-5271923!
you ask him what convinced him to be a member of the F.E.T.U.S.
Surely he understands the ruse you are attempting to foist on MS-40001.



RF-5271923 literaly sings the praises of F.E.T.U.S. for several minutes.
It is moving to say the least.



MS-40001 is beginning to tear up.

Truly my first love has always been drawing stupid frigging faces.
I'll see how much RF-5271923 I can foist on you all before you get to the centrifuge and kick him into the sea
As far as nitpicking goes, I'm surprised you never caught me retconning Gabronia to Mezizz

I saw the names occasionally, but they looked to be used differently: "the Gabronian home star" versus "being on Mezizz."  No clear conflict.  So . . . what words should we use?

I fear for the nose.

--Rexfelum

Excellent, nothing like being told that my retconning worked and that there is no longer any definitive evidence of me screwing with continuity.
« Last Edit: April 28, 2011, 09:17:20 am by Robocorn »
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Darvi

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Re: Space Voyage. Paint Adventure.
« Reply #1388 on: April 28, 2011, 06:08:53 am »

Such a beautiful voice... and society made him an outcast.
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Siquo

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Re: Space Voyage. Paint Adventure.
« Reply #1389 on: April 28, 2011, 06:11:42 am »

And he lost his forehead-drawing?

Okay, we got a winner. Can we get this guy to sing over the intercom system to speed things up a bit? Or split up the group? One by one is way too slow...

Also, start an inventory of mutations and special skills of our members that will give us an edge. We should've known this before.
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This one thread is mine. MIIIIINE!!! And it will remain a happy, friendly, encouraging place, whether you lot like it or not. 
will rena,eme sique to sique sxds-- siquo if sucessufil
(cant spel siqou a. every speling looks wroing (hate this))

Armok

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Re: Space Voyage. Paint Adventure.
« Reply #1390 on: April 28, 2011, 06:50:06 am »

> Record this guy singing, then use all sorts of editing and digital effects to turn a mere touching song into a memetic superpathogen.
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Rexfelum

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Re: Space Voyage. Paint Adventure.
« Reply #1391 on: April 28, 2011, 12:01:10 pm »

One by one is way too slow...

No, no, we just started.  We don't yet have any measure of "slow."  In fact, if MS-40001's tears indicate his being swayed to our cause (instead of, you know, being allergic to music), then I would argue that recruitment has been fast.  First we establish a baseline for progress and give our numbers a boost, and by the end of the MCP we'll have an Elite Team of Convincers (ETC.) ready to expand and speed up operations.

And then, we've got all sorts of good ideas:

> Record this guy singing
Also, start an inventory of mutations and special skills of our members that will give us an edge. We should've known this before.
Oh, and check to see if there are any new additions to our community.  . . . They'd have no choice but to join us, being new in the community and not knowing anyone.

I say montage through the initial plan for the rest of the MCP, then retire and do some of the above clerical work privately.  And then, once a new day dawns, do one-on-one work with mutants like RF-5271923 who are found to have special skills.  Once we know what the "special skills" are (if any), there may be a need for new planning.

--Rexfelum
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AntiAntiMatter

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Re: Space Voyage. Paint Adventure.
« Reply #1392 on: April 28, 2011, 05:15:13 pm »

Record RF-5271923's songs as soon as possible. They should come in handy.
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[/post]

Stone Wera

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Re: Space Voyage. Paint Adventure.
« Reply #1393 on: April 28, 2011, 05:43:39 pm »

New rule, Wrink is no longer allowed to talk. He must sing instead.
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Robocorn

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Re: Space Voyage. Paint Adventure.
« Reply #1394 on: April 28, 2011, 07:50:05 pm »



You jut had a brilliant idea involving RF-5271923.
His effect on MS-40001 cannot be ignored.
You inform him of his new found usefulness.



You quickly bring RF-5271923 back to your room, which was very closely nearby.
As you pass you tell TQ-8675309 and SC-412 to keep up the work in your brief absence.
You are obviously a great leader.



You immediately begin to record RF-5271923's heartful sinewy melodies.
Forget that other song that you had, RF-5271923 will be the voice of F.E.T.U.S.



You want to make this song remembered though. You do a little modification afterward.
While you might not know anything about music per se, you know a little bit about how
the mind works and what's popular in the times.
You spend over half an hour modifying the anthem for maximum retention before distributing it to
the vizu-screens of every able bodied Sectoid like you did earlier this MCP.



As you finish broadcasting your anthem you hear a knock at your door.

The best part of this is looking back and wondering what is going on.
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