As last time before when I lost a turn a while in, everything with a * is remembered. I might not have the actual rolls, but I still remember the results.
Also, yes, I took way too long. Blame the LPArchive for existing.
Pass out on horizontal object in the town hall
*You sleep soundly on the hard wooden floor.
...
Uh... yeah, wonderful.
-1 Chaos.
+Status: Unconscious.DANCE!
*You dance, rolling some roll that's so low that you knocked yourself unconscious.
...That's about it. Unless you want me to make me type in some flavor text about you soiling yourself or something like that.
+Status: Unconscious.Ask whoever's inside/in charge of the town hall if I could maybe leave some of my stuff in there for safekeeping. Maybe point out how nice it'd look on the walls for a while if they seem doubtful.
Also get quest stuff.
*You succeed on the first part. With a 6, I believe, which actually gets past out the -2 penalty.
You also get questy stuff. The same stuff Dwarmin and Serious got some time back. About 4 turns ago. That I'm not in the mood to go searching for.
-1 Chaos.
+3 Conversation skill.
Now Novice in Conversation.
Level up! Pick 4 attribute points.Ashton, too, headed inside to ask about joining the raid.
raid raid raid
"Alllright, go to the Guard Barracks and look for Ilos. She'll fill in the details."
Ash, Tal:
Main quest: Accurarwa Tribe Raid:
Go find Ilos.Get someone to heal me at least a bit, then follow the rest.
*You rolled so horribly on the Conversation roll with all your penalties (I think you rolled a 1 and had -4 penalties...), you lost 3 HP via random Stoning villagers that are no longer there.
-1 Chaos.
-3 HP.Omega chaos nuke Darin.
*You roll so horribly that you gain 39 Chaos. You got a initial roll of 5, so you know you really casted something impossible for your skill level if you got a roll of 0...
*New mutation: Incoherent sentences: You find it harder to make coherent sentences-- -1 to conversation.
[Good/bad: 5, very good][Strength: 2, small change][Mental/Physical: Physical][Passive/Active: Active]: Light Carapace: You feel like your chest skin is thickening-- +2 toughness.
[Good/bad: 3, trade-off][Strength: 1, tiny change][Mental/Physical: Physical][Passive/Active: Passive]: Lighter bones: Your bones seem weaken slightly-- +1 Agi, -1 Str.
[Good/bad: 2, bad][Strength: 2, small change][Mental/Physical: Physical][Passive/Active: Active]: Missing fingers: two of your fingers--your middle and ring fingers--disappear on your left and right hands-- -1 to all rolls related to using your hands (including shield defense, weapon attacking, etc).
[Good/bad: 6, large trade-off][Strength: 6, huge change][Mental/Physical: Mental][Passive/Active: Passive]: Locked knowledge: You find it impossible to learn new things now for some reason, but can extremely easily recall any past events-- Unable to level up skills, +1 bonus to Beginner skills (negates penalty) and 1/2 chance for +1 to Novice skills, x2 bonus multiplier for other higher-leveled skills.
+39 Chaos.
-1 HP.
New mutation: Incoherent sentences.
New mutation: Light Carapace.
New mutation: Lighter bones.
New mutation: Missing fingers.
New mutation: Locked knowledge.Yeah, that's what you get for trying to commit suicide.
Stop the internal bleeding in Joseph's... mess... restrain him telling him he needs to rest?
You attempt to help the man, but an explosion of raw chaos radiation (and me wanting to punish him) stops you. Why is he trying to cast an obviously too-high-of-a-level spell anyway?
Name: Darin.
Gender: Male.
HP: 29/32.Chaos: 20/80.Encumbrance: 66/70.SLP: 6/8.
Level: 2.
Items: Human Skin-Bound Tome. (Equipped)
Fingerbone-Laced Black Robe. (Equipped)
Rib Shield. (Equipped)
Kris. (Equipped)
Satchel. Small Hourglass. Inkwell. Quill. Parchment. Specimen Bottles. 1 Overreactive Black Perfect Average Soulstone. Overreactive Multicolored Great Average Soulstone. Silver Warhammer. Silver Nugget. Bronze Shield. 13 gold.
Wine Bottle.Skills: Adept Necromancy 19/24.
Novice Defense 8/16.
Adept Healing magic 21/24.
Novice Crafter 10/16.
Novice Shield magic 11/16.
No skill Earth magic 1/4.
No skill Polymorph magic 3/4.
Beginner Conversation 6/8.
Beginner Bartering 7/8
Attributes: 10 Strength. 10 Agility. 12 Toughness. 31 Intelligence. 10 Charisma.Status:Soul in Perfect Soulstone: You have to carry the soulstone or your body will fall limp.
Additional Arms: You can wield up to 4 melee weapons/shields at a time. However, if you do so you will face a -1 penalty to all actions from any items in your hands (it's harder to control four limbs than two).
Mutation: Centaur: +10 HP. -1 Defense. Can kick in melee for +4 damage. Normal armor now only has 1/2 chance of working (doesn't cover horse body). +1 to running away. Cannot stand easily on slippery or tilted surfaces. +20 carrying capacity.
Location:Toi; Town Hall.
Spells: Shield:
Minor Kinetic Shield. Minor Chaos shield. Necromancy:
Average Soulstone creation (necromancy magic). Life Siphon. Major Life Siphon. Damaging Soul Trap. Healing:
Minor Healing. Healing. Major healing. Minor Healing Mist. Polymorph:
High Major Polymorph. Name: Nowan Ilfideme.
Gender: Male.
HP: 5/27.Chaos: 34/80.Encumbrance: 38/50.SLP: 6/8.
Level: 2.
Items: Enchanted Aluminum Armor. (Equipped)
Enchanted Aluminum Main hand Shield. (Equipped)
Aluminum Offhand Shield. (Equipped)
Potion of Liquidation Scroll of Scare Undead. Potion of Minor impact.Skills: Skilled Earth magic 24/36.
Skilled Polymorph magic 24/36.
Novice Shield magic 11/16.
Beginner Defense 4/8.
Attributes: 10 Strength. 11+5=16 Agility. 20-5=15 Toughness. 30 Intelligence. 0 Charisma.Status:Angelic Wings: +1 to convincing people that you're good. -2 to intimidation. People will often confuse you as an angel. Can fly.
Mutation: Thin Arms and Legs: +5 Agility, -5 Toughness.
Location:Toi; Town Hall.
Spells: Polymorph:
Major Polymorph. Earth:
Trivial Earth Shaping. Earth shaping. Major Earth Shaping. Minor Earth spike. Shield:
Minor magic reflection shield. Magic reflection shield. Minor Physical Barrier. Major Physical Barrier. Name: Ashton D'Aubrani.
Gender: Male.
HP: 51/51.Chaos: 0/80.Encumbrance: 45/125.SLP: 2/4.
Level: 0.
Items: Steel Armor. (Equipped)
Steel Spear.(Equipped)
Potion of Critical Heal. Dragon Scale Pincer-Gauntlets. *Starting bonus* Enchanted Steel Armor.Skills: Beginner Spears 4/8.
Novice Defense 12/16.
Novice Wrestling 8/16.
Attributes: 25 Strength. 10 Agility. 30 Toughness. 0 Intelligence. 0 Charisma.Status:Somewhat Drunk: 2/5 drunkenness, -1 to talking to non-drunks, -1 to mentally intensive actions, -1 to running away, -1 to-hit. Determination rolls have +2, attacks do +2 damage. 3 turns to loose a point in this. Can attempt to throw up to speed up drunkenness loss.
Location:Toi; Town Hall.
Main quest: Accurarwa Tribe Raid: Go find Ilos.
Name: Arzhog the Mad Drunk.
Gender: Male.
HP: 25/43.Chaos: 2/80.Encumbrance: 51/100.SLP: 4/6.
Level: 1.
Items: Leather Armor. (Equipped)
Smelly Rags. Cursed everfull wine bottle. (Equipped)
filthy food. Map of near-Toi areas with an X on the map. 7 Gold Coins.
Fine Iron Shortsword. Durnneran's clothed skinned fleshed mace-tail. (Equipped)
Skills: Adept Misc Object user 19/24.
Novice Defender 8/16.
Novice conversation 8/16.
No Skill Crafting 3/4.
Attributes: 20 Strength. 20 Agility. 25 Toughness. 0 Intelligence. 4-4=0 Charisma.Status:Accepted in Toi: +1 to talking to people from Toi.
Moderately drunk: 3/5 drunkenness, -1 to talking to non-drunks, -1 to mentally intensive actions, -2 to running away, -2 to-hit. Determination rolls auto-succeed, attacks do +5 damage. 1 turn to loose a point in this. Can attempt to throw up to speed up drunkenness loss.
Tail-wielding Left Arm: -4 Charisma. Useless for everything but wielding the dragon's tail. Penalty reduced to -1 to-hit.
Unconscious.
Location:Toi; Town Hall.
Name: Joseph Alan Taylor.
Gender: Male.
HP: 11/22.Chaos: 67/80.Encumbrance: 25/-10.SLP: 1/4.
Level: 0.
Items: Bronze Shortsword. (Equipped)
Pine Crossbow. (Equipped)
Fancy Leather Armor. (Equipped)
Pimp Hat. (Equipped)
Lute Lyre. 3 gold coins.
Skills: Basic Shortsword 6/8.
Basic Crossbow 4/8.
Basic Conversation 6/8.
Novice Air magic 15/16.
Basic Chaos magic 7/8.
No-skill crafting 1/4.
Attributes: 4 Strength. 16 Agility. 12 Toughness. 15+10*0.5=13 Intelligence. 20 Charisma.Status:Mutation: Scattered Brain Tissue: +10 max Intelligence, current Intelligence equal to percentage of max HP you have rounded up.
Spider-arranged Frog Legs: +3 to swimming. Legs need to be submerged at least once every five turns or you will start to drain HP (recently submerged 1 turn ago).
Competing legs/thighbone mess: Cannot run, -4 to defense, -10 carrying capacity, -5 toughness.
Mass Screwup of Legs: Cannot run, cannot move, -6 to defense, -20 carrying capacity, -5 toughness, drain 1 HP per turn.
Overencumbered: Cannot move, cannot defend.
Somewhat Drunk: 2/5 drunkenness, -1 to talking to non-drunks, -1 to mentally intensive actions, -1 to running away, -1 to-hit. Determination rolls have +2, attacks do +2 damage. 3 turns to loose a point in this. Can attempt to throw up to speed up drunkenness loss.
Mutation: Incoherent sentences: -1 to conversation.
Mutation: Light Carapace: +2 toughness.
Mutation: Lighter bones: +1 Agi, -1 Str.
Mutation: Missing fingers: -1 to all rolls related to using your hands (including shield defense, weapon attacking, etc).
Mutation: Locked knowledge: Unable to level up skills, +1 bonus to Beginner skills (negates penalty) and 1/2 chance for +1 to Novice skills, x2 bonus multiplier for other higher-leveled skills.
Location:Toi; Town Square.
Spells: Chaos:
Omega Chaos Irradiation. Name: Tala Sul.
Gender: Female.
HP: 21/22.Chaos: 1/80.Encumbrance: 28/100.SLP: 2/4.
Level: 0.
Items: Leather Armor. (Equipped)
Holy Amulet of Kikubaaqudgha. (Equipped)
Carrying Pouch. Crystal Water Bottle. Cram Rations. Etched Blackwood Shortbow. (Equipped)
Cylindrical red leather quiver. 10 Bodkin Arrows (Equipped)
Full Body Tattoo of a Red Dragon. 2 Scrolls of Destroy Armor. Scroll of Minor Silence.Skills: Novice Wrestling 10/16.
Basic Bows 4/8
Novice Fire Magic 8/16
Novice Defense 8/16.
No-skill Crafting 1/4.
No-skill Conversation 1/4.
Attributes: 20 Strength. 20 Agility. 10 Toughness. 15 Intelligence. 0 Charisma.Status:Slightly Drunk: Stage 1 out of 5 of drunkenness. -1 to mentally intensive actions, -1 to talking to non-drunks. 3 turns to loose on point in this. Can attempt to throw up to speed up drunkenness loss.
Location:Toi; Town Hall.
Wrestling Stances: Defensive:
Iron Turtle.Main quest: Accurarwa Tribe Raid: Go find Ilos.
Name: Brother Acridi.
Gender: Male.
HP: 21/21.Chaos: 0/80.Encumbrance: 18/50.SLP: 1/4.
Level: 0.
Items: Priest's Robe. Book of Methkarik’s Teachings. Waterskin. Rations. 6 White Candles. Bedroll. Small Oak box. Potion of High Major Fireball.Skills: Novice Polymorph Magic 11/16.
Beginner Healing Magic 4/8.
Beginner Longswords 4/8.
Beginner Wrestler 4/8.
Beginner Defense 4/8.
Attributes: 15 Strength. 20 Agility. 10 Toughness. 20 Intelligence. 0 Charisma.Status:Normal.
Location:Toi; Town Hall.
Spells: Polymorph:
High Major Polymorph. Name: Taric.
Gender: Male.
HP: 14/16.Chaos: 0/80.Encumbrance: 38/50.SLP: 2/4.
Level: 0.
Items: Iron Scale mail Hauberk. Iron Halberd. 5 Steel-tipped Javelins Leather Boots.Skills: Novice Polearms 8/16.
Novice Conversation 8/16.
Beginner Crafting 4/8.
Beginner Throwing 4/8.
Attributes: 10 Strength. 10 Agility. 10 Toughness. 10 Intelligence. 25 Charisma.Status:Unconscious.
Ridiculously drunk: 5/5 drunkenness, -4 to talking to non-drunks, -4 to mentally intensive actions, autofail at running away, -10 to-hit, dream Lucidity rolls auto-fail. Determination rolls auto-succeed, attacks do +5 damage, enemies have -5 to choose targeting you. Loose 1 HP per turn. Any further drunkness results in a 5 HP loss and immediate unconsciousness. 1 turn to loose a point in this. Can attempt to throw up to speed up drunkenness loss.
Location:Toi; Town Hall.
Allies or Friendlies:Deep Whispers:11 HP
Under control of: Darin.
Vulnerabilities:
Resistances:
-100% damage: Cold.
-20% damage: Heat.
-75% damage: Air.
Specials:
Giant Bat Bonuses/Penalties: +3 to-hit. -1 damage.
Undead: Cannot heal.
Location:
Toi; Town Hall.
Status:
Undead: Self explanatory.
Enemies and Hostiles:None.
Whew, I believe that's everything.