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Author Topic: Roll to Survive Cerberus IV: Closed  (Read 26417 times)

Tarran

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Re: Roll to Survive Cerberus IV: Turn 21
« Reply #615 on: June 09, 2011, 03:14:35 pm »

"...What?"
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Dwarmin

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Re: Roll to Survive Cerberus IV: Turn 21
« Reply #616 on: June 09, 2011, 03:17:15 pm »

"...What?"

"You know the drill-monsters want to eat us while we sleep."
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

SeriousConcentrate

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Re: Roll to Survive Cerberus IV: Turn 21
« Reply #617 on: June 09, 2011, 03:20:34 pm »

With mustard and onions. :3
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Powder Miner

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Re: Roll to Survive Cerberus IV: Turn 21
« Reply #618 on: June 09, 2011, 04:29:11 pm »

May ate some of the beries for dinner and went to sleep. With her sword in her hand.
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Jetsquirrel

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Re: Roll to Survive Cerberus IV: Turn 21
« Reply #619 on: June 10, 2011, 08:57:07 am »

Try to haggle the price to 190 and try to buy the prowler armor with 175 chips and the whiskey bottle

SeriousConcentrate

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Re: Roll to Survive Cerberus IV: Turn 21
« Reply #620 on: June 11, 2011, 04:14:16 pm »

Quote from: Taricus / Taric Al-Sayyid: 70
Pull the half broken cart to the shopkeeper and ask for the tools to fix it.
(Int: 10, 10, critical failures the pair of you :p) Taric apparently decided he'd rather walk everywhere in the future, or be forced to buy a vehicle for an extremely large price later on. He and Enriqe drag the cart back and get the tools to fix it and do so easily, but in return for the free tools the merchant gets to keep the cart once the repairs are done. That sounds completely fair to the two of them and Taric leaves with two packs of nails left over and a saw.

Quote from: Dwarmin / Rebecca White: 59
Take first night watch-at about midnight, wake up Tarran and go to sleep myself.
Rebecca took first watch. (Int: 7) She kept a careful watch on the ground, but she really should have had her eyes to the sky. Several Hentach swooped down to take a bite out of her! (Only doing one combat round for the moment to give you a chance to react.) (HS: 7. 8-7=1+1=2-2=0 damage. RW: 2. 7-2=5+2=7 damage to the (6) head. Hentach Swarm has 17/24 HP left) Luckily for her she recognized the distinctive cry they bellowed just before attacking, and got her spear up in time to jam it into the soft chin of the first Hentach. Its own momentum impaled it upon the spear and she flung it aside, then ducked and covered as the rest attempted to tear her throat out. Her scale armor protected her, and they gained height to turn and make another dive at her...

Quote from: Jetsquirrel / Marion Chris Hibaru: 19
Try to haggle the price to 190 and try to buy the prowler armor with 175 chips and the whiskey bottle
(Cha: 2) Marion wanted the prowler scale armor, and damn it, he was going to get it. He talked to the man and haggled with him for what felt like hours before he was able to talk him into accepting 175 chips and a flask half full of whiskey for the armor. The exchange was made, and now he had a good set of armor for future endeavors. It was starting to get late out; He might have time for one more thing but then it would be a good idea to hustle over to the shelter May had told him about and get some sleep.

Quote from: Riccto / Enriqe Halonz: With Taric
Assist Taric
(See Taric's entry)

Quote from: Tarran / Tarran Bris: 75
GTS
Tarran immediately went to bed before anyone had any bad ideas. Probably for the best, really.

Quote from: Powder Miner / May Powlin: 21
May ate some of the berries for dinner and went to sleep. With her sword in her hand.
May ate some of the berries and went to the crew room. None of the beds had mattresses on them, but she was used to sleeping on hard surfaces. Keeping her weapon ready, she laid down on the metal frame and closed her eyes. (May is unconscious)

Spoiler: HP (click to show/hide)
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Tarran

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Re: Roll to Survive Cerberus IV: Turn 22
« Reply #621 on: June 11, 2011, 04:18:43 pm »

Continue to sleep. If Rebecca tries to wake me up, wake up and help her.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Taricus

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Re: Roll to Survive Cerberus IV: Turn 22
« Reply #622 on: June 11, 2011, 04:19:39 pm »

Fix it. Ask for a recommendation from the sop owner in return for such.
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

SeriousConcentrate

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Re: Roll to Survive Cerberus IV: Turn 22
« Reply #623 on: June 11, 2011, 04:21:12 pm »

It's already fixed.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Taricus

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Re: Roll to Survive Cerberus IV: Turn 22
« Reply #624 on: June 11, 2011, 04:22:09 pm »

Look for something else to fix.
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Dwarmin

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Re: Roll to Survive Cerberus IV: Turn 22
« Reply #625 on: June 11, 2011, 04:43:58 pm »

Yell for Tarran to wake up-if he doesn't, kick him in the head till he wakes up. Concentrate on defending myself instead of attacking.

"HEY! EATING US! IN OUR SLEEP!"
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Jetsquirrel

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Re: Roll to Survive Cerberus IV: Turn 22
« Reply #626 on: June 11, 2011, 06:02:25 pm »

Go to the place and try to get some sleep!

Riccto

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Re: Roll to Survive Cerberus IV: Turn 22
« Reply #627 on: June 11, 2011, 06:08:53 pm »

Dual Wield Machete's in my Sleep like MACHETE
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Raggle Fraggle

SeriousConcentrate

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Re: Roll to Survive Cerberus IV: Turn 22
« Reply #628 on: June 14, 2011, 07:06:29 pm »

Closed due to lack of GM foresight.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.
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