"Thunderhead" Magitech APC
This Magitech vehicle, described once as a hybrid of an A.P.C. and a pillbox, allows for up to eight foot soldiers on its right side, two on its left, and a heavy weapons troop on its left, to all fire from within the safety of its defenses. Its components are largely copied from the Thaumatank. Additionally, it has a Dual Thaumic Driver Unit installed at the front; it fires only directly ahead, and is mostly used for clearing space it intends to occupy. Requires a Driver to function. Created using 12 Parts.
-Stats
= Attack 9*2 (Dual Thaumic Driver Unit, Directed Magic, fires two times per attack, Forward Arc 15 degrees, AP4): 5 + [STYLE:Magitech;] Level + [DOCTRINE:Superior Ranged Armament] Level
= Defense 30: 20 + 5*[STYLE:Magitech] Level
= Movement 24: 10+7*Doctrine:Mobility Level
= Magic 30: 20 + 5*[STYLE:Magitech] Level
= HP 100: 50 + 25*[STYLE:Magitech] Level
= Morale 100: 20 + 40*[STYLE:Magitech] Level
= Mana 34: Magic + 2*[STYLE:Magitech] Level
-Traits
= STYLE: Magitech (Ranged attacks use no ammo, Attack stat scales with STYLE:Magitech; +2*[STYLE:Magitech] Level Armor Piercing on Thaumic Driver)
= DOCTRINE: Mobility (Movement stat scales with DOCTRINE: Mobility)
= DOCTRINE: Superior Ranged Armement (Ranged Attacks cause extra Morale damage, Attack stat scales with DOCTRINE:Superior Ranged Armament)
= Vehicle (Is hit twice at doubled Attack value by Explosive damage type, size debuff to its chance to be hit, increases Morale and Morale Defense of attached units, causes Morale loss on death, gains Traits/Abilities/Stats based on crew)
= Spacious (Can carry 35 units of Cargo [Food, Parts, Resources, etc.] and up to 16 foot soldiers plus its Driver)
= Firing Ports (Up to 8 foot soldiers may fire from the right side; 2 foot soldiers and a heavy weapons soldier may fire from the left side; movement penalty is equal to half the unit's velocity, attack actions are performed as the foot soldiers' attacks, not the Thunderhead's)
= Power Transfer Units (Foot soldiers within the Thunderhead may use its Mana for their abilities or to increase their own mana reserves)
-Abilities:
= Short Range Teleport (1 Mana, Move Action, Movement+[DOCTRINE:Mobility] Level Teleportation)
= APC Mana Barrier (1 Mana per turn, Free Action to activate, activates automatically if attacked with sufficient mana, Magic Stat is added to Defense while active, negates enemy Armor Piercing while active)
= Broadside (1 Mana, Attack action, allows right side or left side soldiers to fire)
"Paperback" Magitech Light Scout
A less-than-impressively armed and armored scout craft not meant for direct confrontations, armed with a pair of fixed Light Thaumic Drivers. Requires a Driver to function. Created using 4 Parts.
-Stats
= Attack 6*2 (Light Thaumic Drivers, Directed Magic, fires two times per attack, Forward Arc 15 degrees, AP2): 3 + [STYLE:Magitech;] Level + [DOCTRINE:Superior Ranged Armament] Level
= Defense 4: 0 + 2*[STYLE:Magitech] Level
= Movement 30: 10+10*Doctrine:Mobility Level
= Magic 2: 0 + [STYLE:Magitech] Level
= HP 20: 10*[STYLE:Magitech] Level
= Morale 30: 10 + 10*[STYLE:Magitech] Level
= Mana 6: Magic + 2*[STYLE:Magitech] Level
-Traits
= STYLE: Magitech (Ranged attacks use no ammo, Attack stat scales with STYLE:Magitech; [STYLE:Magitech] Level Armor Piercing on Thaumic Driver)
= DOCTRINE: Mobility (Movement stat scales with DOCTRINE: Mobility)
= DOCTRINE: Superior Ranged Armement (Ranged Attacks cause extra Morale damage, Attack stat scales with DOCTRINE:Superior Ranged Armament)
= Vehicle (Is hit twice at doubled Attack value by Explosive damage type, causes Morale loss on death, gains Traits/Abilities/Stats based on crew)
= Direct Magitech Interface (This vehicle, designed for one person and giving little protection in and of itself, adds its users Defense Magic, HP, Morale, and Mana to its own, sharing those stats between itself and its Driver. Technically, the vehicle itself
has no stats but attack and Movement - the other values are actually bonuses to the Driver's stats.)
-Abilities:
= Scout Teleport (1 Mana, Free Action, Movement+[DOCTRINE:Mobility] Level Teleportation)
= Personal Mana Barrier (1 Mana per turn, Free Action to activate, Magic Stat is added to Defense while active)