I am sorry, I didn't get a chance to fix my labelling from IV to III for you Eric, because
shit went down.Journal of Catalyst, Puppetmaster: Final EntrySo close. So close... The Hellcannon was almost finished. The final linkage was being made. The aquifer was half walled-away. Everything seemed to be in order - though no one could reach the cats to present them as bait. And then I heard the screech from the deep.
I don't know where and how the caverns were breached - but another beast found its way in - this one a gigantic spider composed of clear glass. I saw no option but to dispatch the militia - I thought we would be okay - it was already cracked and shattered in many places. I was wrong.
The creature lurked in the abandoned Checkerboard Mego created - Seanhl was the first on the scene, and thus the first to fall. I'm afraid I won't share the details with you - it was over quickly... there is little to say about it. He was followed by Gizogin, who managed to land a single stab, cracking it's foot - before he too was quickly laid low. Poor Slime wandered by and his blood soon decorated the checkerboard.
Aussie, for reasons unknown, (I can only presume this was part of some plot of his) then showed up and charged the creature. After managing to PUNCH the damn thing a few times, he too was slain (or so he
wants us to think!!!)
Meanwhile a seige arrived, but I paid little attention. Imagine my surprise when they managed to break into the fort.
It was time for desperate measures. The project was ready - or nearly so - and it was time I went to arm it. Perhaps it was extreme, but surely if used cleverly the Hellcannon could save us from this mess.
Hell was breached.Their numbers were ludicrous - far more than I have listed above. I turned and fled as quickly as my legs would carry me, back into the main chamber of the Cannon - roiling clouds of ash and flame spewing forth behind me. They closed on me and soon I felt their savage blows rain down on my back - but I had achieved my purpose - I had led them just where I wanted them...
It was then I noticed the lone bait-chamber - the final linkage of the project - abandoned partway through and gaping open.
The last thing I saw before the world went dark were the salt-beasts tramping through the abandoned blocks and mechanisms into the maintenance tunnel of the Hellcannon - and I knew all my efforts had been for naught.
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It's not actually quite as bleak as I make it sound - I managed to have someone slam shut some gates behind the demons and the only ones actually inside the fort are a pair of Brine Haunts. The others somehow slipped out of the stairway to hell into the magma sea (how?!?). No idea where there's a gap that allowed them to do this. I am unsure if this will be enough for them to get into the fort elsewhere, but there should at least be time to fix it - on both accounts.I am ending my turn a few days early, because it seems like the right moment - and I want to give the poor bastard inheriting this mess as much time as possible to implement whatever insane gambit they are going to try to save this place. Good luck you poor sod, may Armok be with you.!!Save!!