Greetings, I've been trying to get a 'healing' syndrome to work. I found this interaction in the better creature descriptions mod, and decided to make it functional with the golem creatures that it was supposed to interface with.
[INTERACTION:REGENERATE_GOLEM]{+ Revision: an interaction to allow elementmen to regenerate during or after combat.}
[I_SOURCE:CREATURE_ACTION]
[I_TARGET:A:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_CANNOT_TARGET_IF_ALREADY_AFFECTED]
[IT_MANUAL_INPUT:creature]
[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:A]
[IE_IMMEDIATE]
[SYNDROME]
[SYN_CONTACT]
[SYN_INHALED]
[SYN_INGESTED]
[SYN_INJECTED]
[CE_REGROW_PARTS:SEV:100:PROB:100:BP:BY_CATEGORY:ALL:ALL:START:0:PEAK:1:END:9000:ABRUPT]
[CE_STOP_BLEEDING:SEV:100:PROB:100:BP:BY_CATEGORY:ALL:ALL:START:0:PEAK:1:END:9000:ABRUPT]
[CE_CLOSE_OPEN_WOUNDS:SEV:100:PROB:100:BP:BY_CATEGORY:ALL:ALL:START:0:PEAK:1:END:9000:ABRUPT]
[CE_HEAL_TISSUES:SEV:100:PROB:100:BP:BY_CATEGORY:ALL:ALL:START:0:PEAK:1:END:9000:ABRUPT]
[CAN_DO_INTERACTION:REGENERATE_GOLEM]
[CDI:ADV_NAME:Reformation]
[CDI:VERB:reform:reforms:NA]
[CDI:USAGE_HINT:FLEEING]
[CDI:USAGE_HINT:CLEAN_SELF]
[CDI:USAGE_HINT:DEFEND]
[CDI:TARGET:A:SELF_ONLY]
[CDI:TARGET_RANGE:A:1]
[CDI:MAX_TARGET_NUMBER:A:1]
[CDI:WAIT_PERIOD:10]
DFhack indicates the effect applies in arena, but so far no actual healing is done, regardless of the entity. I've tried multiple changes to the body tokens, duration, etc., but to no avail.
On a side note, I'm not sure if the the SYN_CONTACT, INHALED, INGESTED, INJECTED would even work on an inorganic creature, but it had no effect on the living I tested it on anyways.